Also these Traps have a additional effect, "Blast" can destroy a card if it was equip to a monster and destroyed by an opponent's card effect, "Kunai" change a opponent's monster to Defense Position when it declares an attack and this effect can be activated along with the equipping effect, and lastly, "Metalmorph" can allow the targeted monster to gains ATK equal to half the ATK of the attack target, during damage calculation only
I'm Cameron Williams, a card designer on Magic: The Gathering FINAL FANTASY and Studio X's very own FINAL FANTASY XIV fanatic
Millions love Zelda, millions play the card game, and both of these properties involve magic, monsters and all kinds of mysterious artifacts in other words, theyre a perfect fit
the player is affected by spells and abilities that do not target them (every player..., all opponents..., etc.) and do not deals damage to him
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